I have reading a lot about the potential use of sparse voxel octrees in future graphics engines.
However I have been unable to find technical information on them.
I understand what a voxel is, however I dont know what sparse voxel octrees are or how are they any more efficient than the polygonal techniques in use now.
Could somebody e...
I have got a 3D grid (voxels), where some of the voxels are filled, and some are not. The 3D grid is sparsely filled, so I have got a set filledVoxels with coordinates (x, y, z) of the filled voxels. What I am trying to do is find out is for each filled voxel, how many neighboring voxels are filled too.
Here is an example:
filledVoxel...
Hi Guys,
does anyone knows, why this code in Java compiles,
but an Error appears:
"An unrecoverable stack overflow has occurred.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_STACK_OVERFLOW (0xc00000fd) at pc=0x5d05b377, pid=4576, tid=4888
#
# JRE version: 6.0_20-b02
# Java VM: Java HotSpot(TM) Cli...
Hey there,
What in your opinions, would be the best language to create a large (massive..) 3d voxel based grid in?
i.e. like Minecraft (http://www.minecraft.net/)
I note that Minecraft was created in Java, this obviously has it's disadvantages. Help me make a decision! :)
p.s. This is community wiki, so no points gained, just after ...