Java lets you create an entirely new subtype of Throwable
, e.g:
public class FlyingPig extends Throwable { ... }
Now, very rarely, I may do something like this:
throw new FlyingPig("Oink!");
and of course elsewhere:
try { ... } catch (FlyingPig porky) { ... }
My questions are:
- Is this a bad idea? And if so, why?
- What could've been done to prevent this subtyping if it is a bad idea?
- Since it's not preventable (as far as I know), what catastrophies could result?
- If this isn't such a bad idea, why not?
- How can you make something useful out of the fact that you can
extends Throwable
?
- How can you make something useful out of the fact that you can
Proposed scenario #1
A scenario where I was really tempted to do something like this has the following properties:
- The "event" is something that will happen eventually. It is expected. It most definitely is not an
Error
, and there's nothingException
-al about when it occurs.- Because it is expected, there will be a
catch
waiting for it. It will not "slip" past anything. It will not "escape" from any attempt tocatch
generalException
and/orError
.
- Because it is expected, there will be a
- The "event" happens extremely rarely.
- When it happens, usually there's a deep stack trace.
So perhaps it's clear now what I'm trying to say: FlyingPig
is the result of an exhaustive recursive search.
The object to be searched exists: it's only a matter of finding it in the big sea that is the search space. The search process will be a long one, so the relatively expensive cost of exception handling is negligible. In fact, the traditional control flow construct alternative of using a boolean isFound
flag may be more expensive, because it has to be checked continuously throughout the search process, most likely at every level of the recursion. This check will fail 99.99% of the time, but it's absolutely necessary to propagate the termination condition. In a way, while effective, the check is inefficient!
By simply throw
-ing a FlyingPig
when the sought object is found, you don't have to clutter the code with the management of the boolean isFound
flag. Not only is the code cleaner in that regard, but it may run faster due to this omission.
So to summarize, the choice is between these two:
- Traditional control-flow approach
- Use a
boolean isFound
, checked continuously - 99.99% of the time, the check is a "waste", because it'd still be
false
- When it eventually becomes
true
, you stop recursing and you have to make sure that you can properly unwind to the initial call.
- Use a
FlyingPig
approach- Don't bother with any
boolean isFound
. - If found, just
throw new FlyingPig()
; it's expected, so there will be acatch
for it. - No management of
boolean
flag, no wasted check if you need to keep going, no bookkeeping to manually unwind the recursion, etc.
- Don't bother with any
Questions:
- Is this technique of (ab)using exception valid? (Is there a name for it?)
- If valid, should
FlyingPig extends Throwable
, or isException
just fine? (even though there's nothing exceptional about its circumstances?)