I am trying to make a sniper style game where the user looks through a scope to see a large image that he can navigate. The user can only see part of the image at a time. The image is supposed to be much larger than the screen size that way he has to actually navigate and look for the enemy. How do I use an image that is larger than the screen that the user can navigate?
It is kind of like when you are zoomed in to an image and you can pan the image and move it around to see different parts.