I'm trying to convert old QuickTime framework code to the 64-bit Cocoa-based QTKit on OS X, which means that I can't drop down to the straight C function calls at any time. Specifically, I'm trying to find a way to write QuickTime VR movies with QTKit, as they require some special metadata to set the display controller. How can I do this with QTKit?

+1  A: 

As far as I can tell from the QTKit Documentation there is not way to do this in straight QTKit cocoa calls. You'll need to do this using the Quicktime-C APIs, which of course aren't available to 64-bit applications.

I've run into issues like this numerous times when trying to convert a 32-bit app that uses Quicktime into a 64-bit app. Here's hoping that Quicktime X will have a more fully featured QTKit set of APIs.

Nick Haddad
+1  A: 

If you have to delve down into the C APIs, you might tackle the limitation to 32-bit builds by moving the QuickTime specific code into a separate, 32-bit process. We do this on Windows and it works quite well ...