I'm trying to get a basic flip animation transition working when I push a controller inside a navigation. The code below flips the view, however the view appears first (each element fades in), and then the flip occurs. Is it possible to do a flip animation with a UINavigationController?
Any pointers would be great, the examples I've fou...
I have a method which animates one of the subviews of UIWindow and then removes it from UIWindow using removeFromSuperview. But when I put removeFromSuperview after animation block, the animation never shows, because removeFromSuperview removes the UIView from UIWindow before the animation plays :-( How can I delay removeFromSuperview so...
I am creating a basic animation for my iPhone app. I have a choice to make between 2 different types of animation. I can use this...
NSArray *myImages = [NSArray arrayWithObjects:
[UIImage imageNamed:@"myImage1.png"],
[UIImage imageNamed:@"myImage2.png"],
[UIImage imageNamed:@"myImage3.png"],
[UIImage imageNamed:@"myImage4.gif"], n...
I have a very strange problem and I am not sure what is causing it.
I have some animations on my iPhone apps initial view controller. These are basic and are created using this type of code...
[UIImageView beginAnimations:nil context:NULL];
[UIImageView setAnimationDuration:30.0];
[UIImageView setAnimationRepeatCount:1e100f];
[UIImage...
Hi,
I have a UIViewController, a "switcher" that will basically just rotate a view from one to another.
It all works great, except that the view that I am transitioning to is a UIViewController which holds a UITableViewController. For some reason, when the animation "flips", the navigation bar is invisible, and once the animation compl...