eaglcontext

EAGLContext, EAGLSharegroups, RenderBuffers, FrameBuffers, oh my!

Hi all, I'm trying to wrap my head around the OpenGL object model on iPhone OS. I'm currently rendering into a few different UIViews (build on CAEAGLayers) on the screen. I currently have each of these as using separate EAGLContext, each of which has a color renderbuffer and a framebuffer. I'm rendering similar things in them, and I'd l...

Using UIImagePickerController in the game

Hi. I want to make a game, where the user can touch a picture of a TV and then choose a picture from their photo library. I had success working with UITextFields, adding them to my EAGLView as subviews But I haven't been able to do the same thing with an UIImagePickerController , which seems the only way to do what I want to do. Any h...