I would like to change what the camera 'captures' to something else during a video call.
Lets say I have an image that I want to be seen on the other side instead of the video sent from the camera.
I want to 'hack' the camera on the iPhone - get control on the data being sent.
Is this feasible?
...
All I have to do to show a splash screen in a view-based application is drag an image into the resources folder and name it default.png, correct? This is what I did, but the image doesn't show.
...
Hi All, When my application first loads on the iphone it throws up a black screen for about 1/2 a second than it goes into the app. Im just wondering what screen this is that first shows on load? I would like to edit it so i can show my logo on it so the user doesnt just get a black screen.
It is an application based off the standard na...
Hi,
I am looking for a way for users to select music they want played in the background (from their library) while using my application. Not quite sure how I would implement this feature.
Thanks.
...
I've seen this question asked dozens of times but never answered.
How do you resize a UIImage (specifically one returned from the UIImagePickerController camera). When I try any of the methods that are out there I get a memory spike between 20 and 40MB. It does go away but I know that on some hardware this is completely unacceptable.
I...
I downloaded the latest video capture samples from wwdc 2010 and am trying to run them in my simulator.
Samples in general are supposed to run without any tinkering so I just unzipped a bunch of them and tried to run them in xCode. None of the ones I tried runs.
For example when I unzip and try to build findMyiCone I get 45 errors.
Her...
Is there still a point to use AdMob? Has it been or will it be banned by Apple? Is there an third-party interface solution that allows me to switch between the services later on server side?
...
I have trouble getting sound output on my iPhone experiment and I'm out of ideas.
Here is my callback to fill the Audio Queue buffer
void AudioOutputCallback(void *user, AudioQueueRef refQueue, AudioQueueBufferRef inBuffer)
{
NSLog(@"callback called");
inBuffer->mAudioDataByteSize = 1024;
gme_play((Music_Emu*)user, 1024...
Hello guys!
I would like to show some text with an image. But I would like the text to flow around the image. How can this be done? I've seen I can add views to a label, but I think just adding an image and then text it will not work. Can you point me to the right way please?
Here's the sample image
And thanks again. :)
...
Has anyone had any luck building libCurl WITH SSL (openSSL) enabled for the Iphone...?
If so, could you recommend the versions you used and your cmd line config / build options...?
Preferably Non-Xcode answers...
Thanks!
...
I am reading in a pList file that I created. It has a list of categories in it and it reads in each one and creates a button to represent that category. The names are:
cHelp, cFun, cReading-Class
I would prefer that the order in the plist file is kept. But instead I get cReading-Class first, cHelp second, and cFun last.
In the fi...
Hi,
I'm witing a program on iphone and im stock with the part to receive data on an iphone from the out side world. In fact i can receive and display data and it works great but when i try to read more than one time on the serial port i'm stock with old data in the buffer and can't manage to flush it. What would solve my problem would b...
Hi,
For my iPad app, I'm using a UIViewController subclass called SidebarViewController to display some stuff in a sidebar. In the sidebar I have a calendar control. I'm using the open source Kal component from http://github.com/klazuka/Kal. In the -viewDidLoad method of SidebarViewController, I'm creating a new instance of KalView (the...
I release the MPMoviePlayerController but the memory allocation and the living objects are sill higher than before the object allocation. However if i reallocate the object it doesn't leak more.
My application actually uses alot of media files and the memory consumption it's high. I would like to free up completely the unneeded memory to...
I have been toying with the idea of adding a programmable interface to my program, but was afraid it might not make it into the app store. Today I discovered that someone has a programmable program on the store: the Sophistimacalc programmable calculator: http://freescifistories.wordpress.com/sophistimacalc-manual/
But I've also heard o...
Hello,
I'm getting a weird leak in my NSXMLParser after it's done and released from memory.
It comes up with NSMapTable alloc leak. Here's my stack:
0 libSystem.B.dylib calloc
1 libobjc.A.dylib _internal_class_createInstanceFromZone
2 libobjc.A.dylib class_createInstance
3 Foundation NSAllocateObject
4 Foundation +[NSM...
Hey guys,
I was able to capture video frames from the camera using AVCaptureSession according to http://developer.apple.com/iphone/library/qa/qa2010/qa1702.html. However, it seems that AVCaptureScreen captures frames from the camera without showing the camera stream on the screen. I would like to also show camera stream just like in UII...
I am building a media scrobbler. What I want the program to do is to detect the media from iTunes/MPlayer and have the program send an update via API. I got that part down, but when the same Media Title and Segment (track/episode) is compared to this If statement, it does the same action over again, which I don't want the program to do.
...
Every time I switch Xcode between debugging on my iPhone and running in the simulator it resets the simulated device. I want to run the simulator as an iPhone device, but it keeps changing back to iPad. Does anyone know how to set the configuration so that the simulator defaults to an iPhone device?
I can switch the hardware to iPhone i...
CVPixelBufferBacking::initWithPixelBufferDescription(unsigned long, unsigned long, void*, unsigned long, unsigned long, unsigned long, void*, unsigned long, unsigned long*, unsigned long*, void ()(void, void const*), void ()(void, void const*, unsigned long, unsigned long, void const*), void, __CFDictionary const*, __CFDictionary const*,...