I'm trying to build code from the nVidia 9.5 SDK but I get the following linker errors:
>1>NV_D3DCommonDX9U.lib(NV_StringFuncs.obj) : error LNK2005: "class std::basic_istream<char,struct std::char_traits<char> > & __cdecl std::getline<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_istream<char,struct st...
Hi All,
I have a Visual studio 2005 solution that has two projects. One is a static library and the other is a executable used to test the features in the static library. The static library uses MFC. I got the following errors when I built the solution.
uafxcwd.lib(afxmem.obj) : error LNK2005: "void * __cdecl operator new(unsigned int...
(Why I am trying to do this: I have had no luck in using the pre-built binaries for libpng on Windows (despite many hours of trial and error), and therefore am now trying to compile it myself. I found this helpful blog post concerning this, complete with a Microsoft Visual Studio 2008 project file, but unfortunately have still not been a...
Apparently, MSVC2005 fails to inline local classes' member functions which leads to LNK2005.
I'm facing this LNK2005 error when compiling the following:
common.h content:
inline void wait_what()
{
struct wtf
{
void ffffuuu() {}
} local;
}
foo.cpp content:
#include "common.h"
void foo()
{
wait_what();
}
bar.cpp conte...
Hello,
I'm working on Windows XP, VS2005. In addition I'm using log4cxx and it worked perfect for me.
One day we decided to add Unicode support (UTF-8, cause we using utf-8 in our code base) to the logger. We found that we should change only two flags to make it work with unicode:
LOG4CXX_LOGCHAR_IS_UTF8 1 (instead of 0, in log4cxx.h)
...
Hi!
I try to add the GLUI library to my project.
Compiling in Debug mode runs fine. But if I compile in Release, it gives me a bunch of LNK2005 errors saying things like:
error LNK2005: _realloc already defined in Libcmt.lib(realloc.obj)
ok - i already got some similar Linker problems before because I use both CRT and MFC in my app b...