What's the difference between a NetConnection and Consumer/Producer in Flex? It seems that they both use RTMP but Consumer/Producer uses Channels and NetConnection does not. Does the Consumer/Producer uses a NetConnection underneath?
...
Hi:
I created a console application that it should run every hour in order to push updates to a different server using FluorineFx for C# client (NetConnection). It works great, but only when I have Charles open and so I can see what is being sent. On the other hand, if Charles is closed, it does not send the data. I am running this on ...
I need to return the value from my Responder object. Right now, I have:
private function pro():int {
gateway.connect('http://10.0.2.2:5000/gateway');
var id:int = 0;
function ret_pr(result:*):int {
return result
}
var responder:Responder = new Responder(ret_pr);
gateway.call('sx.xj', responder);
return...
In Flash, AS3, I am using NetConnection to connect to a RTMP server, then I use NetStream to play a video+audio stream.
I attach the stream (attachNetStream) to a flash.media.Video instance that is added to stage (double checked that it is ON the stage) and play it, but all I get is the sound of the stream that's being played - no video...
My client has a site where they stream in MP4 videos from a Flash Media Server. This works all fine but now they want to move all the videos to their local server (accessible on a sub-domain) and this is where the sh*t hits the fan. I've tried many combinations but haven't gotten it to work so far.
One part of the problem is that I can'...
Hi.
Using flex 3, how do i set a timeout for a NetConnection?
code sample:
nc=new NetConnection();
nc.addEventListener (NetStatusEvent.NET_STATUS,checkConnect);
rtmpNow="rtmpe://host/test/test1";
nc.connect(rtmpNow,fuid,gameName);
...
Hi.
I have a master swf that loads a child swf using SWFLoader class. the child swf is connecting to adobe flash media server using NetConnection class. using the parent swf i want to to display status regarding the connection. how can i do that ?
...
I have and Adobe Flex application that uses the demo from adobe as its core: http://labs.adobe.com/technologies/stratus/samples/#resources
I am trying to limit the number of outgoing streams that an instance can have to only 1, but not sure where to specify that. I tried setting outgoingStream.maxPeerConnections but this method is appar...
Hi, I'm using this code to connect Flash CS5 to WebORB:
import flash.display.*;
import fl.events.*;
import flash.events.NetStatusEvent;
import flash.net.*;
import flash.utils.*;
import fl.transitions.*;
//
var connection:NetConnection;
//
function initORB(){
var gateway:String = "http://www.domain.com/weborb30/console/weborb.aspx";
conn...
Hi,
I noticed that NetConnection leaks memory
var nc:NetConnection = new NetConnection();
var o = new Object();
o.onResult = function () {
trace ("onResult");
nc.close();
loadData();
}
nc.onStatus = function () {
trace ("onStatus");
nc.close();
loadData();
}
function loadData () {
// some amf serv...
Hi
I need to override the call method from NetConnection class, the signature of the method is:
public function call(command:String, responder:Responder, ...parameters):void
How do I override that method?
The following lines didn't work for me.
override public function call(command:String, responder:Responder, ...parameters):void
{...
Some time ago I tought that using the right click and giving it a real function wans't even possible in Flash world, 3 days ago I found out that via javascript is perfectly possible, and doable
So, is it possible to make a Flash game that acts like a multiplayer pc game?, I mean, real online games, no delay, no lag.
I heard that the ne...
Hi all,
we are working on a project involving lots of flash remoting stuff. Particularly, we build on Flex Builder 3 using Flex SDK 3.2.
An interesting question here: when a connection to the remote server (FluorineFX-based) is established, and we issue a call via NetConnection.call(), is it allowed to place another NetConnection call...
The 'client' property of NetConnection instances seems to behave differently on the server side.
Say I have FMS apps A and B. Now I want to connect from B to A using NetConnection like this:
var bClient = new NetConnection();
bClient.client = { foo:function(){ trace ('Foo called!') } }
bClient.connect(APP_A_URI);
App A accepts the cl...
Here's my problem: I have a NetConnection object connected to a server. On top I create a NetStream object and it started to play a file from the server. Classic so far.
What I need now, is to be able to send some (short) messages back to the server, at various moments during playtime but, clearly, using the existing TCP connection.
Fr...