Hi
I am creating a Adobe Air application with jQuery support. However, the recursive function that I have closes the tag first and writes the data afterwards.
My code is,
function displayTodoItems(id)
{
id = parseInt(id)
if(!id)
$("#todoLists").empty();
var list = fetchTodoItems(id);
if(list.data == null)
return;
var numRec...
It is easy to define two elements with the same name like <any> in one XML schema and different permitted subelements. One should just declare two XSD types AnyType1 and AnyType2 as complexTypes which describes permitted subelements. Then one can declare element <any> in one context as <xs:element name="any" type="AnyType1" /> and as <xs...
Hi I have a TreeView which is filled with a hierarchicaldatatemplate
<TreeView Name="DokumentBrowser" ItemTemplate="{StaticResource HierachrTree}"
<HierarchicalDataTemplate x:Key="HierachrTree"
DataType="{x:Type src:Ordner}"
ItemsSource="{Binding UnterOrdner}">
<TextBlock Text="{Binding OrdnerName}"/>
...
Given the simple data structure:
ID | Category_Name | Parent_ID
Example:
1 Cars 0
2 Boxes 0
3 Lamborghinis 1
4 Camper Vans 1
5 Big Boxes 2
6 Small Boxes 2
7 Cereal Boxes ...
Hello,
I have quite big recursive array with mixed numeric and string keys.
Which is the fastest way to replace the numeric keys with string keys (prefix each numeric with item_)?
eg.
array('key_1' => 'val1', 2 => array( 3 => 'val3'));
to
array('key_1' => 'val1', 'item_2' => array('item_3' => 'val3'));
I want the order of the it...
class styleFinder{
function styleFinder(){
}
function getFilesNFolders($folder){
$this->folder = $folder ;
if($this->folder==""){
$this->folder = '.';
}
if ($handle = opendir($this->folder)) {
while (false !== ($file = readdir($handle))) {
if ($file != "." && $file != "..") {
...
I don't need a lesson in switching from recursive to non-recursive means, I just want to know why we can't deal with this type of exception. Regardless, I'm using recursive functions on very large lists.
I have written code to attempt to catch StackOverFlowExceptions:
try { recursiveFxn(100000); }
catch(Exception){}
private void recu...
I am having two WPF (from the standard set) widgets A and B. When I change some property of A it should be set on B, when it is change in B it should be set on A.
Now I have this ugly recursion --> I change A, so code changes B, but since B is changed, it changes A, so it changes B... You have the picture.
How to avoid this recursion t...
#include<stdio.h>
void f(void)
{
int s = 0;
s++;
if(s == 10)
return;
f();
printf("%d ", s);
}
int main(void)
{
f();
}
what is the output of the programme!??
i m segmentation fault ...what is it?
...
Every implementation I've come across of perlin noise generation has been for the generation of 2D terrain, etc. I cannot find a decent example of point to point lightning generation anywhere.
Are there many other forms of generating 'lightning'? I was told this is what I want. What algorithms exist for forked lightning, or 2D trees ...
I am attempting to create a generic mapping function that takes the values of a dictionary and its sub classes and maps them to the fields in T using reflection. Within object T, there are sub objects that must be drilled into, and through recursion, it seems like a pretty simple concept. However I am stuck -- and I'm not sure if it's ...
I need t parse xml for an applescript project and i got a start but for some reason my code is not operating the way I expected it to it does find the item I'm looking for but does not return a value
here is the code
set xmlFile to ((choose file without invisibles) as string)
tell application "System Events"
set xdata to XML elem...
Hi, I'm already familiar with Linq but have little understanding of extension methods I'm hoping someone can help me out.
So I have this hierarchical collection pseudo code ie:
class Product
prop name
prop type
prop id
prop List<Product> children
And I have a list of products List products.
Is there any way I can look for pr...
I have an app that does an iteration to create points on a graph over time.
While I'm gathering data for each point across the x-axis I also must execute a recursive lookup which effectually means I have a loop inside another loop. This is not scaling too well. I don't see a lot of examples of using a "divide and conquer" solution on it...
I've just written a recursive function and it dawned on me that all the variables I use within the function will remain allocated in memory until recursion breaks. If I am recursing a large number of times or allocating large amounts of memory for variables not used in the consequent recursive function call, could this lead to alot of w...
I am using recursion inside a loop. I want to stop the loop as soon as the method is called recursively and resume it again when the call returns. I am not able to do so. Do I need to lock the method?
Here is my code:
import java.lang.Thread;
public class Max2Friends extends Thread {
String[] f = {"NYNNN", "YNYNN", "NYNYN", "NNYNY...
Hi there !
I have the following string in php:
$string = 'FEDCBA9876543210';
The string can be have 2 or more (I mean more) hexadecimal characters
I wanted to group string by 2 like :
$output_string = 'FE:DC:BA:98:76:54:32:10';
I wanted to use regex for that, I think I saw a way to do like "recursive regex" but I can't remember i...
Hi all,
I have a class where each instance is basically of a bunch of nested lists, each
of which holds a number of integers or another list containing integers, or a
list of lists, etc., like so:
class Foo(list):
def __init__(self):
self.extend(
list(1), list(2), list(3), range(5), [range(3), range(2)]
...
Hi All,
I have a question which could be language-agnostic but for this particular implementation I'm using Java. It is possible and relatively trivial to list the folders in a directory - using a function like this:
private DefaultMutableTreeNode GenerateFSTree(File f)
{
int i = 0;
File[] Children = f.listFiles();
Default...
I want to convert something like this:
class NestedItem
attr_accessor :key, :children
def initialize(key, &block)
self.key = key
self.children = []
self.instance_eval(&block) if block_given?
end
def keys
[key] + children.keys
end
end
root = NestedItem.new("root") do
children << NestedItem.new("parent_a") do...