Returning by reference is useful when
you want to use a function to find to
which variable a reference should be
bound. Do not use return-by-reference
to increase performance. The engine
will automatically optimize this on
its own. Only return references when
you have a valid technical reason to
do so.
whats does the...
References in C++ are baffling me. :)
The basic idea is that I'm trying to return an object from a function. I'd like to do it without returning a pointer (because then I'd have to manually delete it), and without calling the copy-constructor, if possible (for efficiency, naturally added: and also because I wonder if I can't avoid writi...
I'm wanting to make sure I understand pass-by-value vs pass-by-reference properly. In particular, I'm looking at the prefix/postfix versions of the increment ++ operator for an object.
Let's suppose we have the following class X:
class X{
private:
int i;
public:
X(){i=0;}
X& operator ++ (){ ++i; return *this; } //prefix increment...
Dear friends, i'm concerned if i'm making a bad use of references in C++
In the following method GCC complains warning "reference to local variable ‘me’ returned"
MatrizEsparsa& MatrizEsparsa::operator+(MatrizEsparsa& outra){
MatrizEsparsa me(outra.linhas(),outra.colunas());
return me;
}
But, with the following changes the warning...
How can I pass a variable by reference in scheme?
An example of the functionality I want:
(define foo
(lambda (&x)
(set! x 5)))
(define y 2)
(foo y)
(display y) ;outputs: 5
Also, is there a way to return by reference?
...
Whew, that was a long title.
Here's my problem. I've got a template class in C++ and I'm overloading the [] operator. I have both a const and a non-const version, with the non-const version returning by reference so that items in the class can be changed as so:
myobject[1] = myvalue;
This all works until I use a boolean as the templa...