I am thinking about migrating a Windows driver into MAC OS X. Now I am just starting to look around to see what is available and there is a lot about objective C and cocoa. Seems that the language and the cocoa framework are high level APIs, am I right to assume that?
I have strong C++ skills and I use them for kernel development, can I use the same skills for Mac driver development (I imagine the answer is yes). Has the MAC any type of application/dev environment for building drivers?
Thanks