Hi Everybody,
I have a third party library that contains an error. When I call a function it may hang. The library function is called inside a dll. I decided to move the call into the thread and wait for some time. If thread is finished then OK. If not – I should terminate it compulsory.
The simplified example here:
unsigned Counter = 0;
void f()
{
HANDLE hThread;
unsigned threadID;
// Create the second thread.
hThread = (HANDLE)_beginthreadex( NULL, 0, DoSomething, NULL, 0, &threadID );
if (WAIT_TIMEOUT == WaitForSingleObject( hThread, 5000 ))
{
TerminateThread(hThread, 1);
wcout << L"Process is Timed Out";
}
else
{
wcout << L"Process is Ended OK";
}
CloseHandle(hThread);
wcout << Counter;
}
unsigned int _stdcall DoSomething( void * /*dummy*/ )
{
while (1)
{
++Counter;
}
_endthreadex( 0 );
return 0;
}
The Question
- The TerminateThread() function is not recommended to call.
- As I mentioned before, the thread is running inside a dll. If I terminate the thread using TerminateThread() my dll would not unload using FreeLibrary() or even FreeLibraryAndExitThread(). Both functions hangs.
How to Terminate the thread and keep FreeLibrary() working?
Thanks.