[I've read the Lua manual, but it did not provide solid answers.]
Let's say I have a Lua Table, acting as an indexed array:
local myArray = {};
myArray[1] = "Foo";
myArray[2] = "Bar";
How do I best dispose of this Table? Do I just set myArray to nil? Or do I have to iterate through array and set each indexed element to nil?
Similarly, let's say I have I have a Lua Table, acting as a dictionary:
local myDictionary = {};
myDictionary["key1"] = "Foo";
myDictionary["key2"] = "Bar";
Can I just set 'myDictionary' to nil, or do I have to iterate through?
Lastly, what do I do, memory-management wise, where I have nested Tables? e.g.
local myNestedCollection = {};
myNestedCollection[1] = {1, 2, 3};
myNestedCollection[2] = {4, 5, 6};
Do I need to iterate through each of these sub-tables, setting them to nil? Thanks for any help.