Ola Folks,
This might not be the right place for this. Let me know where I should post if I should post it elsewhere.
I want to get the orientation of the device. I am thinking I can use something like this:
float fAngleX = atan2(acceleration.y, acceleration.z);
float fAngleY = atan2(acceleration.x, acceleration.z);
float fAngleZ = atan2(acceleration.y, acceleration.x);
First, is my formula right?
Second, is this going to work for the device?
Third, I'm going back and forth about filtering out gravity. Any thoughts?
Lastly, is there a better way to get the devices orientation expressed as rotation for all three axis?
Thanx
-isdi-