As a newcomer to Cocoa, I am struggling to understand why the generic NSResponder subclasses implement key events the way they seem to do.
In my program, I have an NSWindow subclass which takes up the whole screen, and must necessarily handle key events. There are several major commands which can change the whole state of the program (e.g. pause a timer when the user hits the spacebar) which it does not make sense to have subviews like an NSTextField handle.
It seems to me that the delegate (controller) should get these events. Instead, I find I have to either write a bunch of messy glue code to have the window (via its keyDown:
and interpretKeyEvents:
selectors) notify the controller, or I have to just move a bunch of controller code to the NSWindow subclass itself.
This is messy and my gut tells me I'm missing something. Is there a cleaner solution?