I have a Windows Mobile 5 application that uses OpenGL ES 1.1. It works on Windows Mobile phones (5, 6 and 6.1), but I can't seem to get it working in the emulator.
I've tried downloading Vincent (SW OpenGL ES library) and placing its DLL with my application, but that didn't work. Any suggestions?
EDIT: The problem only happens when I try to use GL. There is no problem running "regular" code on the emulator.