Any ideas how to fix this?
using 1.39_0 on ubuntu 8.10 w/g++ 4.3.2
In the following statechart, the phrase "BUGGY" is printed three times. One would expect the event would only trigger one "BUGGY". In the case of the project I am working on, I cannot return discard_event() as I need the event to reach multiple states (usually deep in an orthogonal set of states). If there is a workaround that can be applied instead of modifying statechart, I would like to know.
$ cat bug.cpp
#include <boost/intrusive_ptr.hpp>
#include <boost/mpl/list.hpp> #include <boost/statechart/custom_reaction.hpp>
#include <boost/statechart/event.hpp>
#include <boost/statechart/simple_state.hpp>
#include <boost/statechart/state.hpp>
#include <boost/statechart/state_machine.hpp>
#include <iostream>
using namespace std;
namespace sc = boost::statechart;
namespace mpl = boost::mpl;
struct evSay : sc::event<evSay>{ };
struct top;
struct c1;
struct c2;
struct c3;
struct sm : public sc::state_machine<sm,top> { };
struct top : sc::simple_state<top,sm,mpl::list<c1,c2,c3> > {
typedef sc::custom_reaction<evSay> reactions;
sc::result react(const evSay &) {
cout<<"BUGGY"<<endl;
return forward_event();
}
};
struct c1 : sc::simple_state <c1, top::orthogonal<0> > { };
struct c2 : sc::simple_state <c2, top::orthogonal<1> > { };
struct c3 : sc::state <c3, top::orthogonal<2> > {
c3( my_context ctx) : my_base(ctx) {
post_event( boost::intrusive_ptr< evSay > (
new evSay() ) );
}
};
int main() {
sm* fsm = new sm();
fsm->initiate();
delete fsm;
return 0;
}
$ g++ bug.cpp && ./a.out
BUGGY
BUGGY
BUGGY
EDIT::
This is an example Statemachine that shows my problem that I run into in my much larger one I actually working on. I know that top will forward evSay. Note that c1,c2,c3 do not react to evSay. Here is an example where I need forwarding so that two states may react to evSay.
#include <boost/intrusive_ptr.hpp>
#include <boost/mpl/list.hpp>
#include <boost/statechart/custom_reaction.hpp>
#include <boost/statechart/event.hpp>
#include <boost/statechart/simple_state.hpp>
#include <boost/statechart/state.hpp>
#include <boost/statechart/state_machine.hpp>
#include <iostream>
using namespace std;
namespace sc = boost::statechart;
namespace mpl = boost::mpl;
namespace BUG {
struct evSay : sc::event<evSay>{ };
struct top;struct c1;struct c2;struct c3;struct c2_1;
struct sm : public sc::state_machine<sm,top> { };
struct top : sc::simple_state<top,sm,mpl::list<c1,c2,c3> > {
typedef sc::simple_state<top,sm,mpl::list<c1,c2,c3> > my_type;
typedef sc::custom_reaction<evSay> reactions;
sc::result react(const evSay &) {
cout<<"BUGGY"<<endl;
return forward_event();
}
};
struct c1 : sc::simple_state <c1, top::orthogonal<0> > { };
struct c2 : sc::simple_state <c2, top::orthogonal<1>, c2_1 > { };
struct c3 : sc::state <c3, top::orthogonal<2> > {
c3( my_context ctx) : my_base(ctx) {
post_event( boost::intrusive_ptr< evSay > (
new evSay() ) );
}
};
struct c2_1 : sc::simple_state<c2_1, c2 > {
typedef sc::custom_reaction<evSay> reactions;
sc::result react(const evSay &) {
cout<<"CHILD REACTION"<<endl;
return forward_event();
}
};
}
int main()
{
BUG::sm* fsm = new BUG::sm();
fsm->initiate();
delete fsm;
return 0;
}
output:
BUGGY
CHILD REACTION
BUGGY
BUGGY