I'm using AsyncSocket to connect to a server from my iPhone App. In the delegate that received data from the server, I post a notification that would tell the tableView's delegate to trigger a reloadData on the tableView:
- (void)onSocket:(AsyncSocket *)sock didReadData:(NSData*)data withTag:(long)tag {
[[NSNotificationCenter defaultCenter] postNotificationName:@"PEERSTATUSCHANGED" object:self];
[sock readDataToData:[AsyncSocket CRLFData] withTimeout:-1 tag:0];
}
and on the viewController:
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(peerStatusDidChange:) name:@"PEERSTATUSCHANGED" object:nil];
}
return self;
}
- (void)peerStatusDidChange:(NSNotification *)notification {
NSLog(@"NOTIFICATION RECEIVED");
}
Now, this doesn't work at all. The notification is posed but not recognized by the ViewController. However, when I do the same thing in applicationDidFinishLaunching:
- (void)applicationDidFinishLaunching:(UIApplication *)application {
protocol = [[XBBProtocol alloc] init];
SourceListViewController *sourceListVC = [[[SourceListViewController alloc] initWithNibName:@"SourceListViewController" bundle:nil] autorelease];
UINavigationController *navigationController = [[[UINavigationController alloc] initWithRootViewController:sourceListVC] autorelease];
[[NSNotificationCenter defaultCenter] postNotificationName:@"PEERSTATUSCHANGED" object:self];
[protocol connectToServer];
// Override point for customization after application launch
[window addSubview:[navigationController view]];
[window makeKeyAndVisible];
}
I got the notification received in viewController.
Anyone knows why? does it have something to do with delegate methods of AsyncSocket being in different thread?
Thanks in advance.