Using the STL C++ hash_map...
class MyKeyObject
{
std::string str1;
std::string str2;
bool operator==(...) { this.str1 == that.str1 ... }
};
class MyData
{
std::string data1;
int data2;
std::string etcetc;
};
like this...
MyKeyObject a = MyKeyObject(...);
MyData b = MyData(...);
stdext::hash_map <MyKeyObject, MyData> _myDataHashMap;
_myDataHashMap[ a ] = b;
I get a whole load of errors. Here are the first three...
Error 1 error C2784: 'bool std::operator <(const std::_Tree<_Traits> &,const std::_Tree<_Traits> &)' : could not deduce template argument for 'const std::_Tree<_Traits> &' from 'const MyKeyObject' c:\program files\microsoft visual studio 8\vc\include\functional 143
Error 2 error C2784: 'bool std::operator <(const std::basic_string<_Elem,_Traits,_Alloc> &,const _Elem *)' : could not deduce template argument for 'const std::basic_string<_Elem,_Traits,_Alloc> &' from 'const Tasking::MyKeyObject' c:\program files\microsoft visual studio 8\vc\include\functional 143
Error 3 error C2784: 'bool std::operator <(const _Elem *,const std::basic_string<_Elem,_Traits,_Alloc> &)' : could not deduce template argument for 'const _Elem *' from 'const MyDataObject' c:\program files\microsoft visual studio 8\vc\include\functional 143
...
If I set the key to something simple like an int all is well.
What am I doing wrong?! Maybe I need to do something with templates?
Is there a better (quicker?) way of accessing data using a custom key object like this?