This is a realtime MMO client, at some random point it will crash with a jump to 0, and the stack frame is unreadable. The crashreporter (and gdb) will report thead 0 crashed
XC_BAD_ACCESS (SIGBUS) KERN_PROTECTION_FAILURE at 0x0000000000000000
and srr0=lr=exception address=0
How can I catch where this error occurs?