I want to create an iPhone/iPod game. I want it to be 3d, but I want to use sprites instead of OpenGL to do this (I assume this would be easier since I don't know OpenGL).
I was thinking of simply layering sprites over top of each other and changing their size to give an illusion of 3d. It doesn't need to be too convincing since the game will be somewhat cartoony.
How can I use sprites as an alternative to OpenGL on the iPhone platform?