hi
i am getting pixalated circle when zooming the view. i did draw a circle using the below code
CGContextSetAllowsAntialiasing(theContext, true);
CGContextSetShouldAntialias(theContext, true); +
CGGradientRef myGradient;
CGColorSpaceRef myColorspace;
size_t num_locations = 2;
CGFloat locations[2] = { 0.0, 0.0 };
CGFloat components[8] = { 0.0, 0.0, 0.1, 0.9, // Start color
0.0, 0.0, 0.0, 0.4 }; // End color
myColorspace = CGColorSpaceCreateDeviceRGB();
myGradient = CGGradientCreateWithColorComponents (myColorspace, components,
locations, num_locations);
CGPoint topCenter = CGPointMake(5, 5);
CGPoint midCenter = CGPointMake(5.0, 5.0);
CGContextDrawRadialGradient(theContext, myGradient, midCenter, 5, topCenter, 0, kCGGradientDrawsAfterEndLocation);
but i got corner brokend circle when i zoom it
anybody help me to fix the bug.