What parts of STL (no boost or TR1, please) people still commonly use in their professional as well as personal environments, if any?
These days I find myself using the following:
Containers:
- vector
- set
- map
Iterators:
- const and not for above containers
Functional objects:
- bind1st
- bind2nd
Algorithms:
- find
- find_first_of
- for_each
- swap
- sort
Please not only post a list of STL stuff, but also include your context or example of usage. This way we can all benefit from not just the name but its application.