I am trying to build what I think is a basic app. Well, two apps one for windows and one for OS X. I would like to capture the audio signal that is playing (ie if the user is playing music out his/her speakers). Then take that signal and stream it out so another computer can "listen". The other computer would be Windows or OS X.
- Any ideas on how to get the audio signal?
- What's the most efficient way to stream out audio without a 3rd party plugin? If there is an open-source solution out there, I would be interested.
Thanks!
Chris