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259

answers:

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I have a pretty basic challenge-based iPhone game, and I wanted to know what my options are for player discovery & matchmaking. I may end up rolling my own server, but if I don't have to, even better.

So far, I've found OpenFeint and Scoreloop, but I don't really care about the social part or discovering other games, I just want a simple system with matchmaking, win/loss, and global rankings. CocosLive has the global ranking part, but not the matchmaking.

Also just found RakNet.

Thanks.

+1  A: 

Check out the Google App Engine for a free to cheap alternative to setting up your own server. It also has the added benefit of being Google, which to me spells reliability.

I expect that RakNet and similar companies will want a bunch of money for this solution - one of their clients is Sony Online Entertainment which to me spells money.

Also as you search around for solutions I would focus more on searching for open source code to put on your Google App Engine rather than a service. Online services require bandwith, which costs money. Information is free.

Good luck!

Tim Bowen