I'm learning C++ with this book of Deitel: C++ How to Program, 5/e and some tutorials and resources of the internet, but I want to learn how I can develop Nintendo GameBoy Advance games using C++, but only in resources over the internet, because I don't want to spent money now with a thing that I only want to try.
A:
You can also try wxwidgets its very helpful. Here is a big picture of a simple game:
- gameEngine class (responsible for creating sprite(s), setting up the environment, checking for key i/o, monitor various statistics of the game eg score, how many tries etc)
- Sprite Class (it will monitor things like life, health, direction etc)
- Hero -> Inherits from sprite class with some of its own functionality.
- Enemy -> Also inherits from sprite class.
- Fire -> Inherits from sprite as well.
rashid
2009-12-31 15:47:13