Hi,
I want to detect, what part of screen is touched, when user shakes iPhone.
I do it in the following way:
-(void) accelerometer: (UIAccelerometer*)accelerometer didAccelerate: (UIAcceleration*)acceleration
{
float shakeStrength = sqrt( acceleration.x * acceleration.x + acceleration.y * acceleration.y + acceleration.z * acceleration.z );
if (shakeStrength >= 1.5f)
{
if (isLeftHandTouches && isRightHandTouches)
{
DebugLog(@"both hands shake");
} else if (isLeftHandTouches)
{
DebugLog(@"left hand shake");
} else if (isRightHandTouches)
{
DebugLog(@"right hand shake");
}
}
}
-(void) touchesBegan: (NSSet *)touches withEvent: (UIEvent *)event
{
NSSet *allTouches = [event allTouches];
for (int i = 0; i < [allTouches count]; i++)
{
if ([ [ [allTouches allObjects] objectAtIndex: i] locationInView: [self view] ].x <= 240.0f)
{
isLeftHandTouches = YES;
} else
{
isRightHandTouches = YES;
}
}
}
-(void) touchesEnded: (NSSet *)touches withEvent: (UIEvent *)event
{
NSSet *allTouches = [event allTouches];
for (int i = 0; i < [allTouches count]; i++)
{
if ([ [ [allTouches allObjects] objectAtIndex: i] locationInView: [self view] ].x <= 240.0f)
{
isLeftHandTouches = NO;
} else
{
isRightHandTouches = NO;
}
}
}
Everything works fine if user removes both hands before making another shake, but everything gets messed up if I have both hands on the screen and remove one of them.
i.e. I shake with both hands on the screen and afterwards I want to shake the iPhone with only one hand. In this case the shake won't count - as if there no touches on the screen. I assume that when I remove one hand from the screen, both "touches" are being removed.
What is the problem and how can I fix it?
Thanks.