Are there any tutorials that can teach me how to use mipmapping in my program? I already know how to generate mipmaps, but i want to find out how to read, load and use the pvr file in my program.
A:
Apple details how to use PVRTC texture compression in their documentation here.
It covers using their "texturetool" to compress textures (which includes automatic mipmap chain generation), and then in code how to upload the textures.
quixoto
2010-06-21 14:43:52