Problem: I need to fire values to an object 10 times per second. I must be able to start firing and stop firing.
I've discovered that the delegate of an UIScrollView gets notified in about the same time intervals, no matter how fast the scrolling is. You can easily see that if you NSLog the deltas from the offset changes. There must be a way to start firing a message 10 times per second until something says "stop". But how?