how can i show a UIView using cocos2d with animation, i have used code like:
[[[Director sharedDirector] openGLView] addSubview:myView];
but this without any animation, so how can we do it?
how can i show a UIView using cocos2d with animation, i have used code like:
[[[Director sharedDirector] openGLView] addSubview:myView];
but this without any animation, so how can we do it?
You'll need to detail your question a bit better. What exactly is not working for animation? Do you see sprites on screen but they are not animating? Can you provide some sample code of how you are creating animations?
Hi, I have the same question here. Here's my condition. I'm building an app with cocos2d. I use cocos2d for the main menu. But all of the contents are using UIView. Until today, I don't know how to call the UIView from the main menu. Is it possible to call UIView from cocos2d? And is it possible to use CCTransition?