So, based on your replies to other people...
You have program A running on your machine which has opened a socket connection to some other program B, which could be running anywhere. But neither of these programs are the one you're trying to write here. And so you want your program to be able to send data through program A's socket connection to program B.
If this is roughly what you're trying to do, then no, you probably cannot do this. At least not without dll injection to get into the process of program A.
Furthermore, even if you could find a way to send through program A's socket, you would have to know the exact details of the communication protocol that program A and B are using. If you don't, then you'll run the risk of sending data to program B that it doesn't expect, in which case it could terminate the connection, crash, or do any number of bad things depending on how it was written.
And if you are really trying to send a particular piece of data not just through a single program A but through every program on the computer with a socket connection open, then you are highly likely to encounter what I just described. Even if the data you want to send would work for one particular program, other programs are almost certainly using entirely different communication protocols and thus will most likely have problems handling your data.
Without knowing what you're really trying to achieve, I can't say whether your goal is just going to be complicated and time-consuming to accomplish or if it is simply a bad idea that you shouldn't ever be trying to do. But whatever it is, I would suggest trying to find a different and better way than trying to send data through another program's socket.