views:

138

answers:

2

I want to learn how to program video games but don't want to do it in C++. I searched around and came across BlitzBasic, darkbasic, and purebasic. Have any of you guys heard of them. If so, which one would you recommend?

A: 

The only thing I can tell you is that BlitzBasic originated on the Amiga, where it was well regarded.

Jon Bright
+1  A: 

I think that most of these are scripting languages that work with specific game engines. What languages do you already know? If you're a .net programmer, why not look at XNA. It's not a game engine, it's a framework that allows you to deploy games to both Windows and XBOX360 platforms. It's not too complicated and if you already know .net, then you don't need to learn anything new (except the XNA classes, etc.).

Jim W
Good point..I will definitly look into XNA
Just remember, it's not a game engine. Game engines are a bit easier to learn since it's more drag and drop and designed specifically to build certain types of games. A framework gives you all of the classes and stuff you need to do it yourself. There's some good samples there, but you'll need to do all of the real work yourself. Make sure you read the FAQs in the forums before jumping in.
Jim W