views:

526

answers:

1

I just want to:

1) Copy the pixel data.
2) Iterate and Modify each pixel (just show me how to NSLog the ARGB values as 255)
3) Create a UIImage from the new pixel data

I can figure out the the gory details if someone can just tell me how to NSLog the RGBA values of a pixel as 255. How do I modify the following code to do this? Be Specific Please!

-(UIImage*)modifyPixels:(UIImage*)originalImage
{

NSData* pixelData = (NSData*)CGDataProviderCopyData(CGImageGetDataProvider(originalImage.CGImage));
uint myLength = [pixelData length];

    for(int i = 0; i < myLength; i += 4) {


        //CHANGE PIXELS HERE
        /*
        Sidenote: Just show me how to NSLog them
        */
        //Example:
        //NSLog(@"Alpha 255-Value is: %u", data[i]);
        //NSLog(@"Red 255-Value is: %u", data[i+1]);
        //NSLog(@"Green 255-Value is: %u", data[i+2]);
        //NSLog(@"Blue 255-Value is: %u", data[i+3]);
    }

    //CREATE NEW UIIMAGE (newImage) HERE 

    return newImage; 
}
+3  A: 

Did this direction work for you? I'd get pixel data like this:

UInt32 *pixels = CGBitmapContextGetData( ctx );

#define getRed(p) ((p) & 0x000000FF)
#define getGreen(p) ((p) & 0x0000FF00) >> 8
#define getBlue(p) ((p) & 0x00FF0000) >> 16
// display RGB values from the 11th pixel
NSLog(@"Red: %d, Green: %d, Blue: %d", getRed(pixels[10]), getGreen(pixels[10]), getBlue(pixels[10]));
mahboudz
THanks! This helped.
RexOnRoids