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Im new to iPhone development, I bought the certificate a while back and have already posted one simple app on the app store(Lunch Money, just in case you are curious), but I've been looking all over the internet for a good series for iPhone openGL ES(2d or 3d will work) game development... does anyone know a good starting point for iphone opengl es game development?

Thanks

-techy

+14  A: 

8 Great Resources For Learning Iphone OpenGL ES & 16 Killer iPhone OpenGL ES Resources contains a lot of information, even about games development.

EDIT: As per your comment, I add the following resources :

Moayad Mardini
those are good... but i need something like ground up from objective-c basics to game programming
techy
You're going to need more than one. Going from learning Objective C to OpenGL is not something that is well covered by one resource
mahboudz
A: 

well these aren't published yet...

http://www.apress.com/book/view/9781430225997

http://www.apress.com/book/view/9781430228059

but apress has some really good iphone books, so I'm going to go out on a limb and say these will be awesome

Matt S.
I like the Apress books too. And I used Knaster and Dalrymple's book as an OBJ C starter, and Mark and LaMarche's as an introduction to UIKit.
mahboudz
+1  A: 

In the best 'cross platform' tradition, I wouldn't pin myself to objective-c that much.

Make the thinnest of GUI container in objective-c (touch handling, basic file io, etc) and make your game in C++ and opengl.

This way, you can potentially port your code to any other platform you might want to run it on and not box yourself in.

Toad
+1  A: 

I have learned the most for Jeff LaMarche's series, great stuff.
http://iphonedevelopment.blogspot.com/2009/05/opengl-es-from-ground-up-table-of.html

Jamey McElveen