Does managed C++ have an equivalent to C#'s lock() and VB's SyncLock? If so, how do I use it?
+8
A:
The equivelent to a lock / SyncLock would be to use the Monitor class.
In .NET 1-3.5sp, lock(obj) does:
Monitor.Enter(obj);
try
{
// Do work
}
finally
{
Monitor.Exit(obj);
}
As of .NET 4, it will be:
bool taken = false;
try
{
Monitor.Enter(obj, ref taken);
// Do work
}
finally
{
if (taken)
{
Monitor.Exit(obj);
}
}
You could translate this to C++ by doing:
System::Object^ obj = gcnew System::Object();
Monitor::Enter(obj);
try
{
// Do work
}
finally
{
Monitor::Exit(obj);
}
Reed Copsey
2009-09-02 18:52:24
+2
A:
There's no equivalent of the lock
keyword in C++. You could do this instead:
Monitor::Enter(instanceToLock);
try
{
// Only one thread could execute this code at a time
}
finally
{
Monitor::Exit(instanceToLock);
}
Darin Dimitrov
2009-09-02 18:54:53