Hi there,
Everytime I create a new IK handle in Maya via MEL, it creates an end effector named "effector1", or "effector2", depending on what is in my scene. I don't want to rely on the auto-name of the end effector, so I'm wondering if there is a way to either:
a) name the effector at the create-time of the IK handle, or
b) select the effector for a particular IK handle in MEL.
Any help would be greatly appreciated -- thanks!