Hi folks,
I have next situation: I need to create widget in standalone static library, which then will be linked with final application (visual c++ 9.0, qt 4.5). This static widget library contains some resources (icons), and consist of a several .cpp files (each contains standalone widget). As far as I know, i must initialize qt resource system, if i use them (resources) in static library, with call to "Q_INIT_RESOURCE( resource_file_name )". I solved this with next code (in every .cpp file in static library):
#include <QAbstractButton>
namespace {
struct StaticLibInitializer
{
StaticLibInitializer()
{
Q_INIT_RESOURCE(qtwidgets_custom_resources);
}
};
StaticLibInitializer staticLibInitializer;
}
// ... widget code ....
Instead of my first approach, I have created separate init.cpp file in static library project with initialization code (to avoid including initialization code in every .cpp file), but this didn't work.
Why this didn't work ?
Is this approach with StaticLibInitializer is safe and portable among various compilers and platforms ?