I'm trying to encapsulate some older win32 code in a C++/CLI ref class to make it better accessible from .NET code. This class needs to start a Win32 thread and pass a pointer to the class as a thread parameter. The code looks something like this:
ref class MmePlayer
{
int StartPlayback()
{
hPlayThread = CreateThread(NULL, 0, PlayThread, this, 0, &PlayThreadId);
}
};
static DWORD WINAPI PlayThread(LPVOID pThreadParam)
{
// Get a pointer to the object that started the thread
MmePlayer^ Me = pThreadParam;
}
The thread really needs to be a Win32 thread because it receives messages from the MME subsystem. I've tried wrapping the PlayThread function pointer in an interior_ptr, but the compiler wouldn't allow that. Also, I've tried to make the thread function a class method, but the compiler does not allow the _stdcall modifier on ref class methods. Do you know of a way to handle this?