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15529

answers:

10

I had a fully working build environment before upgrading to iPhone OS 3.1 and Xcode 3.2. Now when I try to do a build, i get the following:

Code Sign error: Provisioning profile 'FooApp test' specifies the Application Identifier 'no.fooapp.iphoneapp' which doesn't match the current setting 'TGECMYZ3VK.no.fooapp.iphoneapp'

The problem is that Xcode somehow manages to think that the "FooApp Test" provisioning profile specifies the Application Identifier "no.fooapp.iphoneapp", but this is not the case.

In the Organizer (and in the iPhone developer portal website) the app identifier is correctly seen as 'TGECMYZ3VK.no.fooapp.iphoneapp'.

Also, when setting the provisioning profile in the build options at the project level, Xcode correctly identifies the app identifier, but when I go to the target, I'm unable to select any valid provisioning profile.

What could be causing this problem?

Update: I've tried to create a new provisioning profile, but still no luck. I also tried simply changing the app identified in Info.plist to just "no.fooapp.iphoneapp". The build succeeds, but now I get an error from the Organizer:

The executable was signed with invalid entitlements. The entitlements specified in your application's Code Signing Entitlements file do not match those specified in your provisioning profile. (0xE8008016).

This seems reasonable, as the provisioning profile still has the "TGECMYZ3VK.no.fooapp.iphoneapp" application identifier.

I also double checked that all certiicates are valid in the Keychain.

So my question is how I can get Xcode to see the correct application identifier?

UPDATE: As noted below, what seems to fix the problem is deleting all provisioning profiles, certificates etc, making new certificates / profiles and installing them again. If anyone has any other solutions, they would be welcome. :)

+2  A: 

In XCode, in the "Groups & Files" pane, expand "Targets" and double-click on your app's target.

This will bring up the Info pane for your target. In the "Build" section, check the "code signing" section for any old profiles. This has happened to me many times particularly after an upgrade to a new version of the sdk and iphone os

ennuikiller
The problem is, when I try to select my (previously working) Application profile, I am unable to select it. Xcode seems to "believe" that the Application Identifier in the profile is "no.fooapp.iphoneapp", instead of correctly identifying it as "TGECMYZ3VK.no.fooapp.iphoneapp". When viewing the provisioning profile in the Organizer, the Application Identified is correcly shown as "TGECMYZ3VK.no.fooapp.iphoneapp".
quux
+1  A: 

Well, as seems to be the case with a lot of these code signing issues, deleting all provisioning profiles, certificates etc and revoking / generating everything all over again turned out to do the trick. I even created a new bundle identifier, app identifier etc, and now AdHoc distribution is working again.

quux
+2  A: 

I had to manually remove the provisioning profiles from my phone, then rebuild the apps after doing a "clean all targets" from the build menu.

That's under Settings -> General -> Profiles

This happened to me when I got a new Mac. You'll fix it, don't worry

JustinXXVII
+1  A: 

I had this same error yesterday. I tried all of the various resetting procedures in the other answers with no luck. Eventually I also

  • rebooted my mac
  • rebooted my iPhone
  • deleted all of my iphone provisioning profiles from the phone using XCode
  • deleted all profiles from my mac (~/Library/MobileDevice/Provisioning Profiles for me)
  • what else? deleted build folder, restarted XCode, installed update to 3.1.2 sdk, sacrificed a chicken.

Lo and behold, it now works, the error is gone. This is serious voodoo territory.

sbwoodside
what do you know, it happened again. thanks apple for wasting an hour of my life...
sbwoodside
A: 

After being stumped by this for quite a while I revisited the settings and discovered that I had reversed the 'Code Signing Identity' and the 'Any iPhone OS Device' entries. - The clue I had as to this happening was shown by.

  1. Deleting every profile off the phone
  2. Build and Go

At this point xcode attempts to provision the phone (device)

  1. Examine the phone to see which provisioning profile has been added.

As I prefix all my profiles 'AdHoc' or 'Development' or 'AppStore' I saw immediately that the install process was putting a development profile on the device and not an AdHoc profile.

Regards D.

Damien Laughton
+3  A: 

Also, make sure that you added a reference to the Entitlement filename "dist.plist" in your project configuration CODE_SIGN_ENTITLEMENTS.

Benoit Leblanc
A: 

Just to add a note here: I encountered the same error (0xE8008016) after replacing my Macbook's logic board (although I imagine you'd have the same problem on a completely new mac), and after hours of going around in circles I realised that the iPhone Developer Program Portal had separate certificates for Development and Distribution.

A change in hardware means you need to reissue both certificates - I'd reissued Developer but not Distribution. Because my name hadn't changed when my hardware did (and certificates are identified by the owner's name), this made it a tricky problem to spot ;) Hope this saves someone else my frustration.

Henry Cooke
A: 

another thing that can cause this is - the device you want to install onto - is not an approved device in the Distribution Certificate.

George Lambert
A: 

For reference, I ran into the same issue and deleting all of my profiles, existing certs and everything from my local drive and from the developer portal, and deleting my existing devices and re-adding them (developer portal) seemed to do the trick.

Topher Fangio
A: 

The problem is in the "project.pbxproj" file located inside the [your project].xcodeproject file. If you feel brave right click on the .xcodeproject and view contents then open "project.pbxproj" with a plan text editor. Inside search for the offensive path and correct it. In my case I just removed the entire path and just left "Entitlements.plist" and it cleard my issues up. I STRONGLY reccomend backing up your .xcodeproject before attempting this.

Jamey McElveen