Hello all ,
I'd like to create some sort of timer that will take the time between firing different kind of functions but I'm having no such luck so far. I assumed I should use the NSDate object and I've done this so far.
I've created several functions
-(void)startTime:(id)sender
{
starttime = [NSDate date];
**[starttime retain];**
NSLog(@"show me the starttime %f", starttime);
}
-(void)endTime:(id)sender
{
endtime = [NSDate date];
**[endtime retain];**
NSLog(@"show me the endtime %f", endtime);
}
-(void)timeInterval:(id)sender
{
NSTimeInterval interval = [ starttime timeIntervalSinceDate:endtime];
NSLog(@"let me see the timeinterval between now and then %f", interval);
}
For instance when I press a playbutton which will play a movie I will place the starttime function
-(void)playMovie:(id)sender { [self startTime:(id)sender]; [self callMovie]; }
And when I press a stopbutton for the movie the stopfunction will be called as will the timeInterval function
-(void)stopMovie:(id)sender
{
[self endTime:(id)sender];
[self myMovie];
[self timeInterval:(id)sender];
}
However it doesn't seem to work. If i press the stopbutton after 3 seconds I would assume my function timeInterval would give an output of 3 seconds. Unfortunately to no avail. Anyone knows what's going on and what I'm doing wrong?
EDIT:
thanks for the responses. I made some adjustments in my code snippets.
However I seem to have made a crucial error. I wasn't retaining endtime and starttime variables and this seems to have solved my case.