I've written an application that uses the WIN32 api to create a temporarily directory hierarchy. Now, when wanting to delete the directories when shutting down the application I'm running into some problems.
So lets say I have a directory hierarchy: C:\temp\directory\subdirectory\
I'm using this recursive function
bool Dir::deleteDirectory(std::string& directoryname, int flags)
{
if(directoryname.at(directoryname.size()-1) != '\\') directoryname += '\\';
if ((flags & CONTENTS) == CONTENTS)
{
WIN32_FIND_DATAA fdata;
HANDLE dhandle;
directoryname += "\\*";
dhandle = FindFirstFileA(directoryname.c_str(), &fdata);
// Loop through all the files in the main directory and delete files & make a list of directories
while(true)
{
if(FindNextFileA(dhandle, &fdata))
{
std::string filename = fdata.cFileName;
if(filename.compare("..") != 0)
{
std::string filelocation = directoryname.substr(0, directoryname.size()-2) + StringManip::reverseSlashes(filename);
// If we've encountered a directory then recall this function for that specific folder.
if(!isDirectory(filelocation)) DeleteFileA(filename.c_str());
else deleteDirectory(filelocation, DIRECTORY_AND_CONTENTS);
}
} else if(GetLastError() == ERROR_NO_MORE_FILES) break;
}
directoryname = directoryname.substr(0, directoryname.size()-2);
}
if ((flags & DIRECTORY) == DIRECTORY)
{
HANDLE DirectoryHandle;
DirectoryHandle = CreateFileA(directoryname.c_str(),
FILE_LIST_DIRECTORY,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
NULL,
OPEN_EXISTING,
FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED,
NULL);
bool DeletionResult = (RemoveDirectoryA(directoryname.c_str()) != 0)?true:false;
CloseHandle(DirectoryHandle);
return DeletionResult;
}
return true;
}
This function iterates over the directory contents of the temp directory; and for each directory in the temp directory it keeps recalling itself until it's at the lowest directory; subdirectory in the example.
There are also 3 flags defined
enum DirectoryDeletion
{
CONTENTS = 0x1,
DIRECTORY = 0x2,
DIRECTORY_AND_CONTENTS = (0x1 | 0x2)
};
When using this function, it only removes the lowest subdirectory and I can't remove the ones higher in hierarchy because it says that the directory is not empty. When I go and look to the directory 'subdirectory' is only removed after the application ends. However, when I try to encapsulate this in a non recursive simple main application I have no problems at all with deleting the directories.
Any help and input is appreciated :)
Thanks.