This question is directed to anyone out there that is just starting in hobby game development. The first thing that comes to ones mind is:
Which language/framework should I use?
List of solutions:
- Adobe Flash
- Microsoft Silverlight
- Blitz3D
- Blender Game Engine
- Devkit Pro
- Unity 3D
- Torque 3D
- Allegro
- Game Maker
- IndieLib
- Apocalyx
- SFML
- Multimedia Fusion / Games Factory
- MOGRE
Microsoft XNA-> doneOGRE-> donepygame-> donepyglet-> donejMonkey Engine-> doneCustom-> done
Answer template:
Framework Name (Linked)
Pros:
- Pro1
- Pro2
- ...
Cons:
- Con1
- Con2
- ...