In Xcode I run the program I wrote with the leaks instrument
It says leaks are discovered and the total leaked bytes keeps rising.
I look at leaked objects and none of them seem to be from my program.
For example QuartzCore OpenGLES libLLVMContainer.dyl libCoreVMClient.dylib libGFXShared.dylib
Is it my fault that the program is leaking memory or is this just bad code written by apple and should be expected?