This works for 32-bit MSVC builds (it's a very simplified version of some production code that's been in use for well over a year). Note that your replacement method must explicitly specify the this
parameter (pointer).
// you can get the VTable location either by dereferencing the
// first pointer in the object or by analyzing the compiled binary.
unsigned long VTableLocation = 0U;
// then you have to figure out which slot the function is in. this is easy
// since they're in the same order as they are declared in the class definition.
// just make sure to update the index if 1) the function declarations are
// re-ordered and/or 2) virtual methods are added/removed from any base type.
unsigned VTableOffset = 0U;
typedef void (__thiscall Base::*FunctionType)(const Base*);
FunctionType* vtable = reinterpret_cast<FunctionType*>(VTableLocation);
bool hooked = false;
HANDLE process = ::GetCurrentProcess();
DWORD protection = PAGE_READWRITE;
DWORD oldProtection;
if ( ::VirtualProtectEx( process, &vtable[VTableOffset], sizeof(int), protection, &oldProtection ) )
{
vtable[VTableOffset] = static_cast<FunctionType>(&ReplacementMethod);
if ( ::VirtualProtectEx( process, &vtable[VTableOffset], sizeof(int), oldProtection, &oldProtection ) )
hooked = true;
}