Hi to all,
I have write a game on OpenGl, and want to make it a multiplayer game. I'm working on Windows, but I'm actually a C#-programmer. Socket programming goes too easy at C#, but at c++ I can not solve it :(
Which library should I use? winsock and winsock2 libraries are too complicated. Is there any library easy to use like in C# System.Net.Sockets ?
Kind Regards.