Borrowing from nschmidt's code to produce a familiar, if someone red-eyed image:
int width = 11;
int height = 8;
Byte r[8][11]={
{000,000,255,000,000,000,000,000,255,000,000},
{000,000,000,255,000,000,000,255,000,000,000},
{000,000,255,255,255,255,255,255,255,000,000},
{000,255,255,255,255,255,255,255,255,255,000},
{255,255,255,255,255,255,255,255,255,255,255},
{255,000,255,255,255,255,255,255,255,000,255},
{255,000,255,000,000,000,000,000,255,000,255},
{000,000,000,255,255,000,255,255,000,000,000}};
Byte g[8][11]={
{000,000,255,000,000,000,000,000,255,000,000},
{000,000,000,255,000,000,000,255,000,000,000},
{000,000,255,255,255,255,255,255,255,000,000},
{000,255,255,000,255,255,255,000,255,255,000},
{255,255,255,255,255,255,255,255,255,255,255},
{255,000,255,255,255,255,255,255,255,000,255},
{255,000,255,000,000,000,000,000,255,000,255},
{000,000,000,255,255,000,255,255,000,000,000}};
Byte b[8][11]={
{000,000,255,000,000,000,000,000,255,000,000},
{000,000,000,255,000,000,000,255,000,000,000},
{000,000,255,255,255,255,255,255,255,000,000},
{000,255,255,000,255,255,255,000,255,255,000},
{255,255,255,255,255,255,255,255,255,255,255},
{255,000,255,255,255,255,255,255,255,000,255},
{255,000,255,000,000,000,000,000,255,000,255},
{000,000,000,255,255,000,255,255,000,000,000}};
char* rgba = (char*)malloc(width*height*4);
int offset=0;
for(int i=0; i < height; ++i)
{
for (int j=0; j < width; j++)
{
rgba[4*offset] = r[i][j];
rgba[4*offset+1] = g[i][j];
rgba[4*offset+2] = b[i][j];
rgba[4*offset+3] = 0;
offset ++;
}
}
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef bitmapContext = CGBitmapContextCreate(
rgba,
width,
height,
8, // bitsPerComponent
4*width, // bytesPerRow
colorSpace,
kCGImageAlphaNoneSkipLast);
CFRelease(colorSpace);
CGImageRef cgImage = CGBitmapContextCreateImage(bitmapContext);
free(rgba);
UIImage *newUIImage = [UIImage imageWithCGImage:cgImage];
UIImageView *iv = [[UIImageView alloc] initWithFrame:CGRectMake(10, 10, 11,8)];
[iv setImage:newUIImage];
Then, addSubview:iv
to get the image into your view and, of course, do the obligatory [releases]
to keep a clean house.