In many games, when a character is speaking (dialogue), the text has a typing effect, where it looks like you are watching the character type the text.
What would be a good way to achieve this look and (simple) "animation" for an iPhone game which uses cocos2d?
It's good if there's a way to do it with cocos2d, but I'm not completely opposed to layering a UIView subclass (UILabel?) on top of cocos2d's EAGL (OpenGL ES) view.