For a right triangle specified by an equation aX + bY <= c on integers
I want to plot each pixel(*) in the triangle once and only once, in a pseudo-random order, and without storing a list of previously hit points.
I know how to do this with a line segment between 0 and x
pick a random point'o' along the line,
pick 'p' that is relatively prime to x
repeat for up to x times: Onext = (Ocur + P) MOD x
To do this for a triangle, I would
1. Need to count the number of pixels in the triangle sans lists
2. Map an integer 0..points into a x,y pair that is a valid pixel inside the triangle
I hope any solution could be generalized to pyramids and higher dimensional shapes.
(*) I use the CG term pixel for the pair of integer points X,Y such that the equation is satisfied.