I tried both JRSwizzle, and MethodSwizzle. They compile fine on the simulator but throw a bunch of errors when I try to compile for Device (3.x)
Has anyone had any luck swizzling on the iphone? Whats the trick?
TIA
I tried both JRSwizzle, and MethodSwizzle. They compile fine on the simulator but throw a bunch of errors when I try to compile for Device (3.x)
Has anyone had any luck swizzling on the iphone? Whats the trick?
TIA
I have managed to swizzle some methods just by using the default objc functions for it.
IMP original = class_replaceMethod([SomeClass class], @selector(selector:), (IMP)function, "v@:");
class_addMethod([SomeClass class], @selector(anotherMethod:), original, "v@:");
This works flawlessly, both for the Simulator as the Device. You may want to take a look at the ObjCRuntime documentation for all other methods available.
If this does not work for you, please give us the errors you currently have.
The CocoaDev wiki has an extensive discussion on method swizzling here. Mike Ash has a relatively simple implementation at the bottom of that page:
#import <objc/runtime.h>
#import <objc/message.h>
//....
void Swizzle(Class c, SEL orig, SEL new)
{
Method origMethod = class_getInstanceMethod(c, orig);
Method newMethod = class_getInstanceMethod(c, new);
if(class_addMethod(c, orig, method_getImplementation(newMethod), method_getTypeEncoding(newMethod)))
class_replaceMethod(c, new, method_getImplementation(origMethod), method_getTypeEncoding(origMethod));
else
method_exchangeImplementations(origMethod, newMethod);
}
I have not tested this, simply because I regard method swizzling as an extremely dangerous process and haven't had the need to use it yet.
Googling around a little bit I found a Version that
Find it at the safariblock project on google code.